Pretty Good...
I liked the idea, and the game was fairly fun. The graphics were adequate and the music was nice, but there was something that bugged me. Making the character respawn at the beginning of the level when it touches a wall is pretty harsh, especially when the controls have the dot moving a little farther even when you let off the key. I honestly didn't have the patience to get through the first level. I understand the game is about precision, but why not give 3 hits or something?